Party packages
Booked online.
Arcades: parties booked, game cards topped up online. More play, less queue.
Party bookings by phone, game cards topped up at the counter and events promoted on posters. We build booking and top-up systems for arcades.
Arcades sell parties and play. We build party packages and online game card top-ups.
Wollopit builds booking systems, ticketing, enquiry flows and websites for arcades around how your gigs and events actually run. We connect the tools you already use, cut out fees you don't need to pay and look after the lot on our own servers, so you can get back to putting on a show.
What we hear from arcades
Most arcades we talk to are running enquiries through DMs, deposits through bank transfers and the calendar through memory.
Solutions
Pick the one that's hurting most or join the whole lot up. Everything is built around how your team works, not the other way round.
Booked online.
Online.
Tournaments and nights.
Schools and clubs.
Promotions.
Tracked.
Before and after
Here's how a typical day could change. Every business is different, so we map yours first.
Everything under one roof
Whether you're starting fresh or upgrading what you've got, it's one team from the first sketch to the support call.
Built around how your arcade actually runs: party packages, card top-ups and the admin in between, in one system you own.
Fast, hand-built websites that rank for the searches your customers make and turn visits into enquiries, bookings or orders.
Running on spreadsheets, old software or a platform you've outgrown? We move your data across and upgrade in stages so the business never stops.
Event pages and group packages: customer and staff portals that work on any phone without an app store.
We connect Eventbrite, Humanitix and Stripe so information moves on its own and nobody retypes it.
Managed hosting, updates, backups and security for your arcade, looked after by the people who built it.
Connections
We connect to the tools you rely on, work alongside the ones you're happy with or replace the ones holding you back.
The process
We get properly below the surface of your arcade: the systems, the busy days and the jobs everyone hates. Then we fix the bits that matter most first.
We spend time with the people doing the work, see where the hours go and work out what's actually slowing you down.
We plan it before writing code: your data, customers, payments, the tools you keep, hosting and cost.
Real engineering, shown to you early and often. Usually the most painful bit first, so you get a win quickly.
We host it, maintain it and keep improving it. When something breaks you call the people who built it.
FAQ
Something else on your mind? Ring 0423 011 252 and ask the people who'd build it.
Where your card system has an API, yes.
It depends on what you need, so we quote up front once we understand your arcade. No surprise invoices, no lock-in and you own what we build.
Yes. Availability, packages, deposits, contracts and balance reminders can all run online without the back and forth.
Yes. One live calendar covers every booking, every staff member and every piece of gear, so the same date can't be sold twice.
We do. We host it on our own managed servers and keep it updated and secure. When you need something you ring the people who built it.
Usually, yes. Most arcades we work with keep what's working and upgrade the rest in stages. We move your data across, connect the old and new while we switch and retire the old system only when the new one is proven.
Contact
Tell us what's slow, broken, manual or missing. You don't need a spec, just describe what's going on.