Shot tracker
Every shot and every stage, from storyboard to final comp, with owners, frame counts and due dates.
Animators: every shot tracked, every approval recorded. Animate more, chase less.
The shot list is a colour-coded spreadsheet only the producer understands. Client notes arrive by email, voice memo and a PDF with arrows on it. Nobody can find where the animatic got signed off. We build production tracking, client review and delivery systems for animation studios that all talk to each other, then we host them and look after them.
An animation job is hundreds of small moving parts. A 60-second explainer can mean dozens of shots, each going through storyboard, animatic, layout, animation, lighting, comp and render. Every one of those stages has an artist, a version, a round of notes and a client who needs to say yes. Most studios hold that together with a spreadsheet, a Slack channel, an inbox and a producer who never logs off.
Wollopit builds custom production software around how your studio actually works. Every shot has a stage, an owner and a due date. Clients review on the frame and approve in writing. Revision rounds are counted against the quote. Artists see their own queue, budgets update as hours are logged and finished masters live in one delivery library. We connect the tools you already like, work around the pipeline you trust and look after the lot on our own servers.
What we hear from animators
Most studios we talk to make gorgeous work and run production on spreadsheets, inboxes and memory. It holds up fine until the client changes their mind in week six.
Solutions
Pick the one that's hurting most or join the whole lot up. Everything is built around how your team works, not the other way round.
Every shot and every stage, from storyboard to final comp, with owners, frame counts and due dates.
Frame-accurate comments, drawing on frames and side-by-side version compare in the browser.
Sign-offs per stage with names, dates and versions, locked and searchable when it matters.
Rounds counted per shot against the quote, with change requests turned into variations.
A studio calendar of who's on what, leave, freelancer bookings and capacity for the next job.
Automatic version numbers, internal dailies playlists and notes from the lead before the client sees it.
Price by seconds, style and complexity from your own rate card, with quotes sent and accepted online.
Hours against shots and stages so you can see budget burn per project as it happens.
Onboarding, NDAs, assigned shots, file access and invoices straight into Xero.
Rigs, model sheets, backgrounds, brand guides and audio stored per client with the approved version flagged.
Masters, cutdowns, aspect ratios and caption files with spec checklists and lasting download links.
One login for clients to see progress, review drafts, approve stages and pay invoices.
Overnight renders, failures and frame counts in one view, connected to your render manager where it allows.
Hand-built, fast on mobile, with your showreel, case pages and an enquiry form that feeds the quote builder.
The big ones
These are the systems animation studios ask us about most. Each one works on its own and they get properly clever when they're joined up.
Shot tracking
Break a project into sequences and shots, then track each one through your own pipeline stages. Producers see what's late, leads see what's waiting on review and artists see exactly what's next.
Client reviews
Clients open a link, watch the draft and leave comments on the exact frame. They can draw on it, compare versions side by side and every note lands on the right shot as a task for the artist.
Approvals & revisions
Every stage gets a proper approval with who, when and which version. Revision rounds are counted against the quote, so when round four lands you can see it and bill it instead of absorbing it.
Scheduling & budgets
A studio schedule shows who's on which job and when, including freelancers. Artists log hours against shots so the budget updates as the work happens, not after the invoice goes out.
Assets & delivery
Approved assets live with the client and project they belong to. Final masters, cutdowns and caption files go into a delivery library with spec checklists and links that don't die after a week.
Before and after
Here's how a single client review round could change. Every studio's pipeline is different, so we map yours first.
Everything under one roof
Whether you're starting fresh or upgrading what you've got, it's one team from the first sketch to the support call.
Built around how your animation studio actually runs: shot tracker, client review portal and the admin in between, in one system you own.
Fast, hand-built websites that rank for the searches your customers make and turn visits into enquiries, bookings or orders.
Running on spreadsheets, old software or a platform you've outgrown? We move your data across and upgrade in stages so the business never stops.
Approvals log and revision tracking: customer and staff portals that work on any phone without an app store.
We connect Frame.io, Autodesk ShotGrid and ftrack so information moves on its own and nobody retypes it.
Managed hosting, updates, backups and security for your animation studio, looked after by the people who built it.
Connections
We connect to the tools you rely on, work alongside production platforms you're happy with or replace the ones holding you back.
The process
We get properly below the surface of your animation studio: the systems, the busy days and the jobs everyone hates. Then we fix the bits that matter most first.
We sit with your producer, leads and artists to see how a shot really moves from board to render and where it gets stuck.
We plan it before writing code: your pipeline stages, review flow, approvals, budgets, freelancers, storage, hosting and cost.
Real engineering, shown to you early and often. Usually the most painful bit first, so the next client review already runs better.
We host it, maintain it and keep improving it. When something breaks you call the people who built it.
FAQ
Something else on your mind? Ring 0423 011 252 and ask the people who'd build it.
Yes. Clients get their own portal showing shot status, drafts ready for review and what's been approved. Internal notes and artist chat stay hidden.
Yes. They can comment on the exact frame, draw on it and compare versions side by side. Each note becomes a task on the right shot.
Yes. Rounds are counted per stage and per shot. When a round goes over, you see it straight away and can send a variation for the client to accept online.
No. If those tools are doing their job we build around them, joining reviews, approvals, budgets and delivery into one view. If something's holding you back, we'll show you what replacing it involves before anything changes.
Yes. Freelancers only see the shots, assets and files assigned to them, plus their own timesheets and invoices.
Yes. Projects can be split into episodes, sequences and shots, with shared assets like character rigs reused across the whole series.
It depends on what you need, so we quote up front once we understand it. No surprise invoices, no lock-in and you own what we build.
Smaller jobs like a review portal or shot tracker can be quick. Bigger systems are planned in stages so you get the first win early instead of waiting for everything at once.
We do. We host it on our own managed servers and keep it updated and secure. When you need something you ring the people who built it.
Usually, yes. Most animators we work with keep what's working and upgrade the rest in stages. We move your data across, connect the old and new while we switch and retire the old system only when the new one is proven.
Contact
Tell us what's slow, broken, manual or missing. You don't need a spec, just describe what's going on.